On night one of two, we start off our 2020 Year in Review (that rhymes) with a check-in on su dos hostos before we slide into honorable mentions. From there, we cover our top ten lists from #10 to #6. … More 2020 Coda, Part I: The Death of 2020
This week the guys discuss the year’s uptick in progressive content, primarily in cartoons and video games. What constitutes as progressive media in the first place? Does the effort justify the lack of efficacy?
Kelly returns to discuss the impending election, the protests in her hometown of Oregon, the Democratic Presidential Candidates and the American Dream. Also, Hideo Kojima!
Before you gear up for the next upcoming episodes, spend your weekend listening to the guys guest appear on other podcasts!
The trilogy is complete! Donovan and I (me, hi, Harrison) start off with honorable and dishonorable mentions before diving back into the TOP FIVE. For the most part, we track in-character — I start out with a couple “aren’t women so cool” blah, blah, blah whatever, and Donovan is brought back to an impossible place, a forgotten place, with a triumphant return for Steven Universe in a three-pronged attack (trident formation). But then things get a little twisty-turny, a little Neon Genesis Evangelion, and you’ll just have to see how we recount the recent transformations in our lives, shaped as we are by invisible forces (streaming on Netflix). … More Escaping 2019: The Final
Keyboard warriors assemble! Peter rejoinders for a look at the YouTube Wars, monetizing emotional labor, influencers, and how to defeat the engagement machine (also ContraPoints). … More Why Does Social Media Suck HARDER?
Kelly returns for the second in an accidental nerd duology, in which three unrepentant weebs discuss the complications of importing and exporting works of entertainment, how these cultural exports are tweaked for international sensibilities, accessibility, and even censorship. … More How Do You Translate International Pop Culture?
This week, Kelly returns to the show to challenge the integrity of an old, old, old talking point so often trotted out in the wake of mass shootings (in that impossible space between “let the families grieve” and “politicize the tragedy”). How to explain the epidemic of gun deaths and massacres in this country? I don’t know. Ms. Pac-Man? Even though war veterans will tell you first-person shooters don’t adequately capture the trauma of combat (despite developers’ best… efforts?) and the sleeve-worn biases of ’90s-born moral panic, we’re back with the soft reboot of “video games cause problems,” which fell upon perhaps a new generation of ears, this time uncaring, Fortniting. … More Do Video Games Cause Real World Violence?
Comic Books, Anime Properties and Video Games all have one thing in common: Good and bad movie adaptations. In this episode, the guys discuss what adaptations require, what defines an adaptation in the first place, and where the trend of adaptations are heading for the future.